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Nintendo did publish Giest back on the GameCube but it didn't sell too well and wasn't exactly the best looking game. I think if Retro wanted to do an FPS that Nintendo would sanction it, but Nintendo putting any of their studios on an FPS project is unlikely.

I think Nintendo's sees the FPS market as crowded and hard to break into. Look at the top selling FPS games like Call Of Duty for example the brand has taken a very long time to reach its potential. Sure their is Halo which became huge over night but I think Nintendo views it as a gamble. Look at Sony's FPS games Killzone nearly 2.5 mill and Resistance 2 only broke the 2-million mark barely.

Even Pikmin combined (Wii version/GCN version) sold over 2-million copies. Nintendo's titles usually break the million mark minimum. Nintendo knows their is alot of competition and they don't want to gamble with an FPS. Nintendo sees Red Steel and Conduit and goes "No thanks" even CoD on Wii doesn't break the 2-million mark. Not to mention Nintendo's target market is Japan. Even Halo doesn't sell all that well in Japan and thats like the best FPS franchise availible there.

I think the only way we are going to see a Nintendo FPS is if Retro decides to stop making titles based on retro franchises and goes into creating their own IP's. Which you never know it could happen!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer