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XanderZane said:

I was thinking the same thing. I guess he doesn't realize that 720P is HD. Most of the PS3 games were running in this same resolution. Microsoft eventually upgrade the 360 to do 1080HD with software and then eventually native as well. You didn't need Wireless Wi-Fi to get on Xbox Live. It has a port for a ethernet cable. So yes, it was internet capable right out of the box. Always was. Microsoft address the RROD issue just a few months after it started happening.  Several of the games for Kinect are worth the purchase. Sony had to rush an enable OLDER PS3 games with MOVE support because they realized that almost ALL of their MOVE Launch titles were crap. Only SportChampions and EyePet were worth a look. Anyone play the incredibly awful Lights Out and Kung Fu Riders? Many of the other games have serious bad lag like Time Crisis. Microsoft does plan to add Kinect support to some of their games like Forza 3 and Fable III. They aren't going to rush it out the door those. It'll get done right.

While I do think it's pointless to argue about what was or was not lacking in the original 360 model, I do find fault with some of the things you said. 

First, you said that "Microsoft address(ed) the RROD issue just a few months after it started happening.  That's false.  For about a year after many of the claims of a high failure rate, MS denied these claims, saying the 360's failure rate was within industry standards (3-5%).  They also attributed to the vast claims of RROD as user fault.  It wasn't til July '07 that MS admited that RROD was in fact a hardware problem, while also extending the warranty to 3 yrs.  They hadn't fixed the problem until the release of the Jasper chip in '08, having apparently not stopped RROD with the Falcon chip.

Second, you said "Sony had to rush (to) enable OLDER PS3 games with MOVE support because they realized that almost ALL of their MOVE Launch titles were crap."  How did Sony "rush" to enable older PS3 games, when they announced most, if not all, over 6 months before their patches came out.  I don't think taking half a year to integrate Move into a game would be considered rushed.  Especially since if they were rushed, the Move controls would completely suck, which is not the case.

And finally, you asked, "Anyone play the incredibly awful Lights Out and Kung Fu Riders?"  Have you?  I played the demo for Kung Fu Riders.  The controls, though definitely not the best, actually work.  I wouldn't pay $40 for it, but then again, it's not my cup of tea.  The Fight, on the otherhand, is far from awful.  I should know, as I own it and have played it for several hours.  It's actually a damn fine game.