| forest-spirit said: I don't think 2 million was realistic at all for Metroid. Had they made a 2D platformer out of it ala NSMB and DKCR then maybe, but anything else would have failed. Heck even Pime 4 made by Retro would've failed, honestly. Metroid on home consoles has fallen quite hard since Metroid Prime on GC. MP2 sold less than half (which is several times more terrible than Other M's performance, imho) and MP3 improved by a couple of 10k's over MP2 but ended up selling less than half compared to MP1. Given the demographics of the Wii and the cutscene- and storyheavy (ok, heavy if compared to other Nintendo games, otherwise not so much) direction of Other M (and it being Metrogaiden
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So they should have expected it to sell 33-50% as much as the last Metroid game on the console? Why would it be realistic to expect it to be the worst-selling console Metroid of all time? Why make the game if those were their expectations?








) I think it was madness to expect that much. The competition that Benga brought up doesn't help either. 500k-750k would've been a good target and anything above that would be icing on the cake.