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youarebadatgames said:

You sound unfocused.  I think you should re-evaluate why you really want to get into the industry.  If you are making airplane parts for the government and you have health insurance and a decent income, I would really hesitate to think about moving into the gaming industry, the jobs won't be plentiful and they aren't very stable - especially in this economy.  If you are going to get married and start a family, I would say don't do it.

If you want to be a programmer, you can get started with XNA (free).  Learn Java, C , and start brushing up on math. This is probably the hardest part for you because real game programming requires a lot of math and you sound like you are a writer.

If you want to be an artist, start learning how to use 3D packages like Blender (free) or Maya/3DS and practice until you can put together a decent portfolio.

Look at what mod teams are looking for, and see if you can break into that.  If you can get on a project that finishes, it'll be good for the resume and it will show you can finish something to the end.

This. Euphoria, read this. If you already did, read it again.

And forget getting a formal education. When it comes to game developing self-educated is the way to go. So ask yourself right away if you got the discipline to educate yourself.