| youarebadatgames said: You sound unfocused. I think you should re-evaluate why you really want to get into the industry. If you are making airplane parts for the government and you have health insurance and a decent income, I would really hesitate to think about moving into the gaming industry, the jobs won't be plentiful and they aren't very stable - especially in this economy. If you are going to get married and start a family, I would say don't do it. If you want to be a programmer, you can get started with XNA (free). Learn Java, C , and start brushing up on math. This is probably the hardest part for you because real game programming requires a lot of math and you sound like you are a writer. If you want to be an artist, start learning how to use 3D packages like Blender (free) or Maya/3DS and practice until you can put together a decent portfolio. Look at what mod teams are looking for, and see if you can break into that. If you can get on a project that finishes, it'll be good for the resume and it will show you can finish something to the end. |
This. Euphoria, read this. If you already did, read it again.
And forget getting a formal education. When it comes to game developing self-educated is the way to go. So ask yourself right away if you got the discipline to educate yourself.







