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Ninpanda said:
darthdevidem01 said:
outlawauron said:
darthdevidem01 said:
CrankyStroming said:
darthdevidem01 said:

 

49. THE LEGEND OF ZELDA : SPIRIT TRACKS

Spirit Tracks was just so different from either of them. It used the touchscreen controls really well, in intuitive and fun ways.

Then how come I just found them awkward and unuseable?

You tell me

I have heard no critic or gamer describe the controls like that before.

I thought it was useable, but it definitely felt very awkward.

I disagree....they didn't feel awkward at all to me. I was surprised by how awkward they didn't feel actually.

 

I agree, I had no quarrel with the controls in Spirit Tracks.

What I did have a problem with, was the Tower of Spirits dungeon, that you had to return to, whenever you return one of it's pieces. 'Twas an improvement over the Temple of the Ocean King, but that's not really saying much.

I agree, that the music was great, though.

 

Yeah it kinds sucked we had to go the same dungeon

But the important thing is at least we got to go straight to the floor we had to go through, not through out the whole thing time after time lol



All hail the KING, Andrespetmonkey