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Kantor said:
Gnizmo said:
Kantor said:

Perfection can be attached to it, but perfection is unattainable. Perfection is Divine, as the saying goes.

If The Blards of Wigglism is a brilliant game, with few noticeable faults, then still can't give it a ten. Because when Blards of Wigglism II: The Wurbles of Flordus releases, and improves upon the original in every way, it needs a higher score.


Let us assume for a moment that the top of the scale has to represent perfection. I disagree, but its worth it for a thought exercise. In order for the number to stay relevant you must then define what perfection is in regards to gaming. This is a much more onerous task than just creating a perfect game.

Still there is nothing wrong with any scale. It is just disingenuous to say the score is out of 10 possible points when 10 points is not possible. It creates a meaningless number that people can bicker about. The whole concept is beyond me of course as I am against review scores anyways. I just think it is better to use the full scale as otherwise you get a bunch of useless numbers that do nothing but skew the perception of what the actual score means.

Our highest score ever is 9.6, awarded to both Super Mario Galaxies and Mass Effect 2 Halo: Reach. But if we make our scale 0-9.6, then 9.6 becomes the unattainable perfect score. 

I suppose neither system really works.