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Seece said:

Of course it is, 10 is utter perfection, a game sent from the gods blah blah blah, and we all know that's NEVER going to happen.

It means, when a game here gets a 9.7 or something, you know it is something truly magnificant, rather than just another 40/40 from famitsu or whever it is.


If it is not possible to get the score, then it is not part of the scale by default. Let me illustrate by way of hyperbole. I can start to rank posts based on a scale of 1 to a billion, but nothing can get better than a 10. No possible way to get higher. Is my scale 1-10, or 1 to a billion? It is quite obviously not the latter as the bulk of the numbers are worthless, and the real point of comparison is 10.

These numbers are not valuable on their own. You can't just stick the number on it and have it mean something. I could rate a game on a scale I just invented in my head (and different from the one above) as a 20. How good is the game? The scale is a comparative one with an absolute maximum and absolute minimum. Any number that cannot be attained by something on the scale is irrelevant as it is not part of the scale. 10 games don't exist, and thus no game is judged against them. They are judged against the 9.9 being the top of the scale, and the best it could achieve.

Edit: More specifically video games use an ordinal scale for reviewing in almost every instance. I couldn't remember the name a second ago.



Starcraft 2 ID: Gnizmo 229