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GameKabu said:

Anyway, reposting my issues from the other thread...

  • PC Engine only sold 3.5m iirc in Japan, TG16 was a relative flop in America, it never released in Europe... so how the hell'd they get to 10 million?  Were Duo sales actually that high?
  • The Saturn figure seems low too, it sold almost 6m Japan alone... so only less than 3m for the rest of the world?  Seems unlikely, more likely it's around 10m.
  • PS2 seems REALLY low. Like 10-15m light.
  • PS3 ahead of 360.  lol.

http://gamedatamuseum.web.fc2.com/hardhistory.htm

Shipment figures for Japan, Famitsu sales figures in bold.

GameBoy (w/ Color) - 32.47M
Nintendo DS - 31.38M
PlayStation 2 - 21.88M
PlayStation (w/ PSone) - 21.59M
Famicom - 19.35M
Super Famicom - 17.17M
GameBoy Advance - 16.73M
PSP (w/ PSPgo) - 15.21M
Wii - 10.73M
Sega Saturn - 5.90M
PC Engine - 5.84M
PlayStation 3 - 5.61M
Nintendo 64 - 5.54M
GameCube - 4.02M
MegaDrive - 3.58M
WonderSwan (w/ Color) - 3.00M
Dreamcast - 2.80M
Game Gear - 1.78M
Xbox360 - 1.37M
3DO Real - 720K
Virtual Boy - 630K
NeoGeo Pocket (w/ Color) - 550K
Xbox - 500K
Laser Active - 420K
PC-FX - 400K
Pippin Atmark - 30K


OOOOOO!  Thanks!

I think I was mixing up PCE and MD.  Still though, pretty sure PCE/TG16 never hit 10m.  And Saturn did.