GameKabu said:
|
Anyway, reposting my issues from the other thread...
- PC Engine only sold 3.5m iirc in Japan, TG16 was a relative flop in America, it never released in Europe... so how the hell'd they get to 10 million? Were Duo sales actually that high?
- The Saturn figure seems low too, it sold almost 6m Japan alone... so only less than 3m for the rest of the world? Seems unlikely, more likely it's around 10m.
- PS2 seems REALLY low. Like 10-15m light.
|
http://gamedatamuseum.web.fc2.com/hardhistory.htm
Shipment figures for Japan, Famitsu sales figures in bold.
GameBoy (w/ Color) - 32.47M Nintendo DS - 31.38M PlayStation 2 - 21.88M PlayStation (w/ PSone) - 21.59M Famicom - 19.35M Super Famicom - 17.17M GameBoy Advance - 16.73M PSP (w/ PSPgo) - 15.21M Wii - 10.73M Sega Saturn - 5.90M PC Engine - 5.84M PlayStation 3 - 5.61M Nintendo 64 - 5.54M GameCube - 4.02M MegaDrive - 3.58M WonderSwan (w/ Color) - 3.00M Dreamcast - 2.80M Game Gear - 1.78M Xbox360 - 1.37M 3DO Real - 720K Virtual Boy - 630K NeoGeo Pocket (w/ Color) - 550K Xbox - 500K Laser Active - 420K PC-FX - 400K Pippin Atmark - 30K
|
OOOOOO! Thanks!
I think I was mixing up PCE and MD. Still though, pretty sure PCE/TG16 never hit 10m. And Saturn did.