RolStoppable said:
Meaningless? Are you nuts? The character who holds the advantage gets 1 attack and an accuracy bonus while it is the exact opposite for the other character. You just have the play the prologue of Radiant Dawn on normal and hard to see the difference. On normal, the enemies have a hit percentage of about 40 while on hard it goes up to 70. Considering how fragile Edward is, the prologue is no walk in the park anymore and you probably have to heal him several times. Shortly afterwards Nolan joins your party with his steel axe, a weapon with rather low accuracy by default. Without the weapon triangle, it's quite common to see lance users having higher accuracy when fighting against Nolan. A low bio rhythm only makes matters worse. |
Ahh, i had forgotten the accuracy problems. All i remembered was that it was a pitiful attack boost (which it is, compared to a proper weakness). Accuracy would definitely make it more meaningful

Monster Hunter: pissing me off since 2010.







