libellule said:
MaxwellGT2000 said:
Legend11 said:
MaxwellGT2000 said:
lol yes because that's the only reason I listed, between price, room size, and games is what makes it not great for a mass market, it's not like Guitar Hero sold any better by getting more expensive if you want to bring price into things.
Plus if we are to believe the online gamers and websites then just about all Xbox gamers are core gamers as is, so its only a 150 dollars investment for them, for the casual gamers that went for the Wii that's a 300 dollar investment starting out, or the average joe could save 100 dollars and buy a Wii which is popular, his friends have, has games, and doesn't require a lot of space to use.
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The average Joe could save $100 but then they wouldn't be getting the hands free gaming that is the main selling point of Kinect. It's much like in years past why it didn't matter if the 360 was cheaper than the Wii since it wasn't offering the same (unique) experience.
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The hands free part is the thing that's limiting it and I really wouldn't say unique experiences since most games like Boxing and Bowling simply is trying to be like Wii Sports, while other games like Reflex Ridge in Kinect Adventures is much like the PS2 eye toy games, main one that comes to mind is Antigrav and that game was actually more responsive.
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so the big question is :
Are Dance Central, voice recognition and "minority report" navigation sufficient to define an "unique experience" for the consumers ?
Because those 3 things cant be found on the Wii/PS3 right now ...
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You have a real point there, is it setting itself apart enough, is it appealing enough to the crowd they're marketing to, lots of the ideas technophiles will cream over but don't always have the average joe in mind if you ask me, for that matter look at Nintendo's philosophy with the Wii remote, they said they wanted to design a product the average user would feel natural using, pointing a remote at the TV is a normal and natural thing and its menu system is designed around that.
Probably what will appeal to the non gamers the most is the controlling things with your voice, I could see that as being natural and with the non gamer in mind, using your hands, not so much.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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