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thismeintiel said:
akuseru said:

Do I have to...? Looks at MW (1.042.000) ---> MW 2 (4.932.000) on the 360.... There... MASSIVE... GROWTH...

Also, Uncharted 1 (133.000) ----> Uncharted 2 (850.000) first weeks' sales (not totals though, yet.. No scratch that!) shows pretty good growth for the series. See, that's actual growth! New buyers, fanbase increased for release.

GOW 1 (172.000) ----> GOW 2 (724.000) ----> GOW 3 (1.260.000) show also good numbers. Even though GOW 2 has fewer totals than GOW, I guess since it was released so close to PS3 release (Oh noes, sorry! AFTER the PS3 was released! LOL!). GOW3 are even close to beating it's predecessors within a year on a much SMALLER userbase.

And WHY should I come up with PlayStation 2 (or any other Sony console for that matter) games? I never mentioned any of those series as series in growth either (I even edited in all the examples after I wrote this). And I never hailed their numbers as "OMG TEH MASSIVE!". I never pReach like you do with Halo 3 vs. Reach numbers, and you do it EVERY damn week. That's why I say I don't agree, and that I am WAY MORE impressed with the numbers Halo 3 produced in X360's early days.. But I am sorry... I should've known better than do disagree with you, the master poster and sales expert. My post count is under 1000, even 400 so what do I know, right?

And just FYI: I know it's hard to double or triple Halo 3's first sales. No not hard, IMPOSSIBLE, and I don't expect that. But still, I believe they should've gotten more out of Reach, 11 million Halo 3 copies and 30 million 360s later. MY OPINION.

I agree with your argument, as I think Reach will end up being just short of Halo 3's total sales.  But hey, let him have is victory.  And if it's any comfort, he'll most likely stop posting it weekly if/when Reach starts tracking under Halo 3, consecutively.

2 weeks consecutively already.