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CGI-Quality said:
Hynad said:
CGI-Quality said:
Hynad said:

@ CGI_Quality: He said that they were working hard to improve their methods, how they tell a story, etc.

Intervierer then asked:  While still in a partnership with Sony?

To which he answered: We're still in a partnership with Sony (notice the smile ^^,).


So take it any way you want.  To me, it sounds like a confirmation that their next title, or at least one of them if they have more than one, will be a Sony exclusive and produced in the same vein as Heavy Rain was (with lots of backing from Sony).

I really want to see him unleash his potential on the PS3. To me, after extensively following HR's tech, I was left wanting more (even with my craziness over the title). I know he could do better, on the tech side and story telling, so I really want him to continue there.

Well, just take a look at how Uncharted was for Naughty Dog and how they improved everything with the sequel.

Heavy Rain is Quantum Dreams' first game on the PS3.  Like Uncharted for Naughty Dog, it is plagued with technical issues (as minor as they are).  Now imagine what they could do with the expertise they gained from their first game.

Of course, Naughty Dog is one heck of a developer, and maybe the comparison between the two just can't be made.  But I have faith they will improve on just about every aspects for their next game.  I sure can't wait to see footage and info of what they are cooking right now.

Tis' true, he really could produce a mega hit on the system. I believe he is capable of an UC1-UC2 like jump. I want him to now focus on that.

Maybe that's the very reason why they're doing a new engine from scratch?

They learned what they did right, and what didn't work, and they're uptimising a new engine to work even better with the hardware they're now much more familiar with.  That's just a guess though.  Maybe the HR engine just isn't made to do what they want for their next game.  We'll see in due time. 

Please, David Cage, make it so it's for next E3 !!!