Since the GPU is extremely likely to be AMD (has been last three times and there's only two options for console graphics), I was hoping for some sort of Fusion (AMD CPU and GPU on one die) which would save a lot of money (MS and Sony did this on their consoles later on).
Abandoning POWER used in GC and Wii's CPU means that Wii 2 will be harder to transition to for third parties. It better be worth it to get the quad-core ARM. Though power efficiency will be extremely good as a result, probably less than the Wii.
Nintendo never design for performance, it's always for cost.







