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Doobie_wop said:

The end result is the same. To play this random game, I have to jump around, wave my arms or kick my legs to interact. Both of them use gesture recognition technology and also allows players to interact with games using motion, colour detection and also sound, through their built-in microphones. One of them does it much better than the other, it doesn't stop them from being very similar devices.

The 360 gamepad is around because of the NES gamepad. The NES controller released with a D-Pad, a select and start button in the middle and two action buttons. The 360 gamepad uses all those buttons, but it uses different tech and it's an advancement, that doesn't mean it's an original concept though. I'm just saying that credit should be given to the ones who deserve it, Microsoft are not the first game company to use a camera to play games, the credit all goes to SEGA.

I think you're over simplifying how it works and how it tracks.

The point is its dumb to call the Kinect an Eyetoy clone. The Eyetoy was just a webcam.

You can argue about software, but hardware is a completely different story.



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