vlad321 on 31 October 2010
marciosmg said:
vlad321 said:
marciosmg said:
vlad321 said:
Rainbird said:
True cooperative play: Most MMORPGs foster competitiveness amongst its users. The person getting the killing blow on a monster will receive the reward, which can allow other players to steal your rewards. When you meet another player, you have to be in the same party to help each other out, and if you don't team up, you won't both be rewarded.
In Guild Wars 2, every player is an ally. If you are fighting a monster, anyone can come help, and you will both be rewarded fully for your efforts.
|
This right here is my problem with it and I cant believe any company is retarded enough to make this mistake. Why the hell should everyone get loot? What if the chob in question only did 10% of the damage that most of the others did? Why does he deserve any rewards for being such a scrub? That right there is a huge dealbreaker, and honeslty I hope they remove it.
|
Why? He wont steal your share. To me this contributes to cooperation. Also for newbs to MMOs like me, it makes the game a bit friendlier.
|
Because you havent earned the right to have the same gear as others. If youw want the same gear, get good or quit.
|
Says who? You?
Well, its not your game. So they get to create the rules they want.
You don like it, dont play it. Simple as that.
|
Go play on a private server if you want your gear, don't ruin games with a lot of potential because of scrubs who need to be pampered and held by their hands.