| CGI-Quality said: I have been paying attention, and see the same posters getting touchy when even one slight thing is said against the Wii. So it's thrown back towards one (or both) of the HD consoles. I'm not saying that I agree with the notion that motion controls are of somehow, less importance. But I wouldn't tit-for-tat just because I disagree with that statement, either. If what was said about HD graphics is true, why are visuals (in general) still a hot topic? No matter how much people choose to ignore it, in the age we live in, visuals do matter. Otherwise, the HD consoles would have been obsolete from Jump St. Halo: Reach, for example, would have kept the "outdated" Halo 3 engine and gone on from there. Insomniac wouldn't be busting their tails to make sure Resistance 3 can compete with other PS3 exclusives. Obviously, if motion controls were of less importance, Sony and Microsoft wouldn't have jumped on the bandwagon. If people stopped and thought about that, you'd see just how your response to that idea is just as irrational, which is my ultimate point. Lastly, I'm not sure what you mean by the 360 was on the wrong side for so long. Perhaps you could elaborate further. Edit: I'm not looking to just battle over words, or we'll be here all day. I just think people shouldn't get so touchy over this, especially when this isn't the first nor last time the system will receive this type of treatment. |
Personally I think MS was on the wrong side of the physical hardware issue. We had _years_ of almost 1/4 hardware failures or even worse. That is bloody unheard of. Despite that the X360 was able to keep pace because of good games and a top notch online experience.
Finally, with a hardware refresh that wasn't just some motherboard/CPU shrinkage behind the scenes, it looks like the hardware finally matches the software. Which, along with aggressive pricing, is why X360 is doing better.











