leatherhat said:
Metallicube said:
leatherhat said:
The motion novelty has worn off, nintendo themselves barely use it anymore
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Hmm, I guess Sony and MS are in trouble then, since they're banking on that worn out novelty for the future of their consoles.
Motion controls are not a novelty, they are another step in game control. It's like saying rumble or analouge sticks are novelties. Just because most developers (including Nintendo themselves at times) haven't implemented it well yet doesn't mean they never will. It's simply still in its infancy so it is often done poorly and uninspired.
Anyways, in response to the original post: believe it or not, I don't play the Wii much either these days, but in all fairness I don't play my Xbox 360 much either, besides the occasional Gears. I have Assassin's Creed 2 and Dead Rising 2 both on standby and I have very little desire to play them. Even my most anticipated 360 game this year, Fallout New Vegas isn't motivating me enough to buy it yet. I guess console gaming is just not doing it for me much these days, especially the single player games. Nowadays I mostly play online multiplayer, and the single player games I play are either retro or on PC (Starcraft, Diablo II, Minecraft, etc).
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Yeah they are, because they invested in a flash in the pan novelty that the creator barely supports
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Well think what you want, but I think it's pretty illogical to assume that something with potential as motion control will be completely dropped in the future of gaming. It's an obvious improvement and next step in intuitive gameplay. Not saying that all gamers will be dancing in the street for motion gaming and every single game will use it, but I think it's pretty obvious at this point that motion controls are here to stay - at least to some degree.