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Beuli2 said:
bmmb1 said:

3rd parties 2006 - the Wii will never take off, so why should we develop for it?

3rd parties 2007 - the Wii is successful so far, but the Wii is just a fad, so why should we develop for it?

3rd parties 2008 - the Wii is aparently not such a fad if it's still selling, but the Wii is not strong enough, so why should we develop for it?

3rd parties 2009 - the Wii actually can output some impressive games if one puts some effort, but core games do not sell  on the Wii, so why should we develop for it?

3rd parties 2010 - Some core games probably did turn a nice profit, but we'll ignore them and say that only Nintendo games sell anything, and anyway the Wii novelty is wearing off, so why should we develop for it?

Shouldn't you copy/paste for 2011 the same thing?

Not exactly.

2011 (which we are nearing with giant footsteps, so I can already hear the voices) will be:

3rd parties 2011 - the novelty of motion controls actually hasn't worn off, we didn't realize it before but they're actually as cool as ice cream, but the Wii's controls aren't "strong" enough for the games we want to develop (deja vue anyone?), and no one else develops for the Wii anyway these days except Nintendo, so why should we develop for it?



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin