By using this site, you agree to our Privacy Policy and our Terms of Use. Close
riecsou said:

Me too i m really sick with this auto-battle features, i want to be able to control all my characters. I hope they don't even think about westernizing the game because that would probably be the end of my relationship with FF.

I too want a big world map. And like Darth mentioned some hidden characters please, that will open some new side quests in the game. I want a dungeon or castle where i have to bring two parties, one dealing with one part of dungeon and the other dealing with the other.

I want to meet some character only to loose them later (by dying or something else). There have been so many good things from FF IV to FF X. What happen with FF XII and XIII, not that they were very bad but was not satisfied at all.

Personally I like the idea of losing two playable characters, one through betrayal and that eventually leads to anothers demise. This could then lead the traitor to become mentally unstable (if the death was not expected or the wrong character died) and becomming a tragic villain.

I remember the annoyance and betrayal when a certain character in KoToR turns to the dark side. Or in the final fight in Neverwinter Nights 2 where some characters can turn against you.