The Fury said:
I like these 2 things you suggested. FFXII was tactics-ish anyway so having the team which produced a great game (even if it wasn't all that final fantasy like) produce another around the Ivalice world would be great. And the 2nd bit here is a nice idea. Give a different aspect to reply value for sure. |
In regards to the 2nd bit, we could let each of those side characters have their side story linked to a specific town....and we could make that town only unlockable if we found that side character.
So this would mean that when you play the game again you have a chance to not only see a new character, but see a new town/place and experience its culture and specific side missions present there. If that is too much content to add and not practical having just 3 extra side characters is fine.....so at least you have the incentive to play the game 3 times and have hours of content in each playthrough that'll be a bit different than the last.







