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-about Metroid, I think Retro did a really good job with prime, they should continue that way, now what they have to do is utilize the hardware power (talking about next-gen) to render the game even more realistc, for example they could make the eviroment even more interactive, the AIs of creatures and excpecially pirates should be refined (examples, intelligent creatures that using enviroment at their advantange to attack and hide, space spirates should do some "teamwork" and also use the enviroment to cover and to sorround you)The story should still remain a minimal part, and yes samus should not be talking. The game should also be developed without haste to be better refined, 3 years at least. (My wet dream is a collaboration beetween Retro and Valve.)

-about Zelda, I'll wait ti play skyward sword but imo, atm is the one that needs more refinement, while the design of dungeons, the core of the game, should remain untouched, the other elements of the game need an update.1st the actual combat system should be changed into something yet simple but more challenging or strategic, one thing I thought of is to add a stamina bar which decreases every time you miss a hit or your hit is blocked (something similar to punch-out), also enemies should be less predictble to make this thing work. 2nd. character interaction, I think Nintendo should learn something from Bethesda excpecially from Fallout about this, even there you use a non-talking character but still there is a lot of interesting dialogues both with main characters and walk-on actors. Also why not giving link a dog friend  (insted of him being a wolf), it could help link by finding smell traces to spot creatures/enemies/particular items/characters, it could also fight smaller enemies or distract big ones, it finally could help passing throgh small passages and holes.

-About other games, like F-zero , Starfox and Pikmin, those should be made on 3DS, on wii successor I would like to see "new" series.