By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Here's an anecdote that suggests iOS might be having an impact on handheld console development. Founder of Wii/DS developer N-space places blame on iOS while explaining staff layoffs:

http://nspaceinc.wordpress.com/2010/10/09/n-space-rumor-control/

The games industry is, frankly, a mess.  The economy has robbed customers of disposable income, reducing the number of titles that purchased per year.  Huge budget titles have to sell massive numbers to return a profit and the App Store has disrupted our industry in the same way iTunes changed consumer expectations for music.  People that use to buy many games every year now buy a few AAA titles, supplementing their need with games that are free or cost less than a pack of gum.  Anything in the “middle” is struggling.  The Wii and DS markets have nearly collapsed and 3DS is a brave new world the publishers are excited about but also very cautious to enter.  Even for an extremely successful Wii/DS developer like n-Space, with a long history of delivering quality titles on time and on budget, this creates a very challenging business environment.

Perhaps he's just using iOS as a scapegoat to explain an industry where survival has always been a struggle.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.