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NYANKS said:
MaxwellGT2000 said:

Saw it on IGN http://wii.ign.com/articles/112/1128470p1.html Krome closed its doors and it's yet another developer that has went down this gen, these guys actually put out some fun games, nothing that was AAA gold but anyone that played the PSP or Wii versions of Force Unleashed knows these guys can make something worthwhile, their version was in development for less than half the time the Lucas Arts product was in development for and still came out better in the end, but having a hit with that game wasn't enough to save them this gen.

I'm guessing their more recent titles are what did them in since nothing since Star Wars Lightsaber Duels on Wii has sold over a million copies, you have a couple that made it to 500k but everything else is below that.

If you want to check out their titles/sales you can check them out here http://gamrreview.vgchartz.com/browse.php?name=&keyword=&console=&region=All&developer=Krome Studios&publisher=&genre=&boxart=Both&results=50&order=Total Sales


Not to be THAT GUY or anything, but I thought Wii games only needed a few hundred thousand to be successful?  Especially games that are not exactly mindblowing and a small dev with not too much overhead...?  I mean, I thought this was nearly a fact the way it's spoken about by most.


Not to be THAT guy but if you looked at the games they released after their million seller Wii games were a good number of low selling PS3/360/Wii/PSP/PS2 games  



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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