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Sales - Flop or not... - View Post

BTW the budget of the game is an important factor but considering big AAA titles (15-20M$+ games) i think that just 750k copies is a flop (=loosing money)...1M starts to become profitable...1.3M+ is a success (=expect a sequel). Super-huge-budget games (KZ2 or Halo 3) probably need at least 2.5M-3M to break even



2008 year end sales (made in January 2008):

44.2 M 27.1 M 20.8 M