Rath said:
The videogame market follows cycles in each of the gens which are almost always very similiar, a boom at the start of the generation which slows as time goes on. The next generation starts the next boom. In reality as far as revenue goes the videogame market is expanding quite rapidly as long as you don't only compare to the last boom, but rather to the cycle. |
However every year manages to grow as software sales peak beyond the hardware peak. This time the industry is not managing that, as the whole business has fallen dramatically two years in a row.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







