theRepublic said:
So in other words, you have no argument. You are just repeating yourself. You can't make similar games expecting expecting them all to be system sellers. That doesn't add value for prospective customers. |
Yeah, that is a bad conclusion axt made. You need variety. Even another Mario game would need to set itself apart. Lost Levels was not a system seller in Japan, but Mario 3 was. Mario 2 in the US was another system seller, despite being based off another platform game.
The GTA games also shows how this works. GTA III was a killer app. Vice City had a new setting, and was a killer app. San Andreas, same thing. Liberty City Stories was back to the same setting as III, and while it sold well, it was not the system seller the PSP needed, same with Vice City Stories. IV had a revamped Liberty City, but still didn't make the game a system seller in the vein of the PS2 trilogy.
So Nintendo should focus on system sellers more, while leaving the non sellers to non crucial release dates, but still have variety.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








