I don't know if it will make a profit either, but success or failure is not measured by profit alone Darth. ROI, opportunity costs and depreciation of assets (like an IP) have to be taken into account too. And for a platform holder, console momentum does too. It's not as simple as profit = success, loss = failure.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







