Severance said:
Umos-Cmos said:
First of all, color me impressed with your gaming knowlege. You really dug deep. Watched the vids. The problem lies within KungKras' arguement to find something "similar". There are always similar games because games take ideas from one another. That said I think some of your examples have more dissimilarities than not. Lets go through them one by one.
Metroid Never even seen the game you linked to but from what I watched I didn't see any shooting, hidden passageways to discover by environmental clues, upgraded weapon and power suit systems, morphball form, bosses, or a miriad of other features that comprise Metroid. Again, I've never played the game, but those things were lacking in the gameplay vid.
Mario I'm sorry, but saying pitfall is very similar to Mario doesn't compute for me. Mario plays and controls quite differently. If you break them down to their primitive play mechanics you can make the relation, but Mario offered so much more originality in environment design, sound design and control to the gaming world.
The Legend of Zelda I agree with the second video being like Zelda. Zelda is not as original as some other Nintendo franchises. I just think it does the formula best. (-:
Smash Bros I think you nailed this one pretty good to. How the heck do you know about all of these old games? I'm almost 30 and I don't remember them.
Ocarina of Time I played Body Harvest and aside from the free roaming aspect and visiting people and places it is more akin to GTA imo. Ocarina of Time plays differently.
Motion Controls Did the stick you showed even work? I'm not sure "tries" count. I realize Nintendo isn't the first company to explore motion controls but they are the first one to make them the standard for their console. You've got to give them props for at least that.
That's my two cents.
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its not that its the same exact games, its that it proves that they didn't "Create" those genres like Kungras said, also its pretty easy to know about these games if you've been playing since the Atari days, =] , i don't really know why everyone forgot about that generation , everything was innovative.
also you could argue that this motion controller is the first to exist though i don't really know and i'm not sure about it.

http://classicgames.about.com/od/consoleandhandheldgames/p/LeStickProfile.htm
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Sorry if I wasn't clear in the point I was trying to make. I was referring to this quote:
"Now I want you to find me one third party game that is like Zelda OoT, one FPS that is like the Metroid Primes, and one game that was like Super Smash Bros before it came out. It's impossible. It seems like Nintendo's games actually stand out from all the standard genre-defined games of third parties and the like doesn't it?"
Not this quote:
"Also, you shouldn't forget how many genres Nintnedo has pioneered. Sony and MS are now making Wii sports clones for example."
To your point, Nintendo didn't create the genre for the games you mentioned I'll agree. In Kungras defense, He didn't specify which genres that Nintendo created besides Wii Sports. He didn't specifically say that they created the platforming or adventure game genre. I do agree with him that Nintendo's big games DO stand out in their particular genres. I was referring to his quote about "genre-defined" games. I actually agree with most of what you are saying.
Oh, and as far as the Atari goes, My buddy had one that I played with him but I never actually owned one myself. My parents thought videogames were the devil and that they'd never get me to do any work after I got one. Luckily my brother and I begged and pleaded enough to get an NES about a year after launch. My first personal gaming console was the NES. (-:
"Some of you are thinking that you won't fight. Others, that you can't fight. They all say that, until they're out there."
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PIKMIN FAN CLUB MEMBER