| Rawnchie14 said: This is pretty pathetic really. As software developers - delays = failure. This project has been a lot of failure, even if the game turns out great. The cost of development must have been monumental, and Polyphonic is just cutting into their own profits time and time again. |
They've already made a whole load of money from Prologue, so profitability is not really a question, but that is not what they want, they want driving perfection







