thekitchensink on 11 October 2010
I really don't understand why the 'only' way to make a game seem gritty is to make it dark. Halo: Reach feels very tense and foreboding at some points despite a quite varied color palette.
Could I trouble you for some maple syrup to go with the plate of roffles you just served up?
Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off. I swear, if a zombie comes around the next corner..."