A203D said:
i think the answer to both of the_bloodwalkers questions is (and in response to your post scottie: that SE is trying to reach the sales success of FF7, with about 10mil units shipped/sold. and since Sakaguchi has left, Kitase is the head of production team 1, and for some reason he and production team 1 seem to think the way to reach that success is to draw from influences like FPS and creating something that isnt an RPG: Oh and heres an interview with Kitase: http://www.gamegrep.com/previews/30446-final_fantasy_xiii_not_an_rpg_says_producer_new_1up_exclusive_screens/ he talks about why FF13 is NOT an RPG, and about how series is becoming more like an interactive movie. Toriyama discusses how FF13 is more like an FPS than an RPG and some of the methods he used to make it like that. but of course this isnt really what western gamers want, not to mention the admission made by SE that the 5 years spent with Crystal Tools 'may' have been a mistake! Wada allowed this because hes not a game designer, hes a buisness man; but this is why i dont agree with the direction the series has gone in and their methodology and design philiosophy for making FF13 that way. |
I think things were different when they started work on the White Engine; I'm guessing Square was planning to make a lot of ps3 games. Then someone decided to make a 360 port of FInal Fantasy XIII and that's when things went bad; they spent too much time porting the engine to the 360 and PC that Final Fantasy 13's development couldn't really take off until much later. And while FInal Fantasy 13 looks great, it's pretty much outdated and can't do much other than cutscenes. So now all that time put into the white engine is going down the drain, cause probably Final Fantasy VS 13 is going to be the last game to use the engine. I think it was just a miscalculation on their tech department and too many decisions being changed; made developers spend a good year or so on the engine before they could start using it. Now with hardware refresh on the horizon (New consoles are going to be announced pretty soon.) Square isn't going to be able to pump out too many more games. Just bad management decisions if you ask me. (Not refering to the 360 port of Final Fantasy, but rather how they went about the port). Oh and they raided most of the development team of FInal Fantasy Vs 13 to finish FInal Fantasy 13 (Which is why Nomura is practically nowhere with his game). So they spent 4 years and 2 development teams on an engine that so far only 1 game has used and they only have 1 other game in development using it.








