| Staude said: You have a very common misconception. You believe specifications only improves graphics. Everything can be improved just by having better specs. Obviously. For instance. Having low memory reduces what you can draw at any given point. Developers work within bounderies.. .. They are limited by the specifications.. so with better specifications they can take more liberties.. Make better games.. More advanced games.. even down to a fundamental core such as AI.. That's not to say that no new game has bad AI... just that they have the opportunity to make good AI. |
I wasn't pretending that wasn't the case. I was just stating that if the only improvement is graphical detail, it's not an improvement. It's a coat of paint.
GTA III used 6th gen specs to create a living city. That was a great use, but also clearly didn't sacrifice graphical detail for it.
On the other side, we have Perfect Dark Zero, which was considered an inferior game to the first Perfect Dark, and the improved graphics not being anywhere near enough of a trade off.
So maybe I should have qualified in the thread title that I meant specs in the sense of graphical detail, but I didn't have the space for it.
So if I hear the RE games on the 3DS actually have some improvements over RE4, I'll give them a shot. If they just ape RE4 again, like RE5 did by most accounts, then they are just using the system to make pretty games, not good game.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








