Killiana1a said:
With Move and Kinect, Nintendo is looking to the 3DS for another hardware mechanic gimmick just like the Wii did for player controls. I hate to use the word "gimmick" because it is understood as a one-trick pony, while glossing over the great software library of the Wii. However, I still cannot stop myself from thinking, would the Wii have beeen as successful as it is with conventional controllers? Personally, I don't know. The software was developed around the controller and it proved to be a goldmine. That being said, there were plenty of great software titles for the GameCube and it got absolutely curb stomped ala American History X style by the PS2. Factor in, the unknowns from what would have been with a traditional controller and all I can conclude is, I don't know it depends. This being said, I honestly believe Nintendo will not see hardware numbers in the next generation equivalent to the Wii's numbers. Reasons? Move offers consumers who want Blu Ray for the movie theatre at home experience with a better alternative in more accurate user controls for their and their children's gaming needs. Furthermore, Microsoft with Kinect is taking gaming to a whole 'nother level in controller-less gaming. Microsoft doing Kinect first, attributes the creation of controller-less gaming to Microsoft and if Nintendo responds then they will be ripped for copying from Microsoft. I just don't see how Nintendo replicates the success of the Wii and DS especially if the 3DS is going down the road of N64 as Malstrom is saying. All that is left for Nintendo is to focus on putting out the best quality software and retaining their blue ocean market. Nintendo is more than capable of both. |
The thing is that Malstrom shows why that isn't the case, and why the GC games didn't sell despite a lot of gamers liking them.
The GC didn't have games that appealed to the mainstream. That's why they didn't sell. The Wii does. And unless the Move and Kinect have mainstream games (instead of Wii ripoffs), those will not be what you claim they are.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








