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Khuutra said:
Severance said:
Khuutra said:

The gameplay was the part of the game that was shot to Hell. Introduction of first person shooting compeltely ruined the balance of nearly all of the boss fights, particualrly Revolver Ocelot and Vulcan Raven.

The script wasn't altered particularly much; referring to incidental lines spoken by a dying soldier in a hallway isn't exaclty going to prove your point. Events weren't really changed either. Back-flipping off a missile? Sure, that's a change, but one Kojima was behind and was a lot more fun to watch than what we got in the original.

Kojima was on a Matrix kick, or the director was and Kojima agreed with him; the result is the same. The point is the same, too: you placed the impetus of change on Silicon Knights when they had little or nothing to do with it.


-sigh- there is no use, on you guys ever.

i'll just keep it as it is, i've repeated myself enough times already to make a 7 year old understand.

Quoting you, here:

Twin Snakes wasn't made by Kojima, its by Silicon Knights, and it was a crappy steriod action fantasy version of MGS1.

I assume you are retracting this statement/post, since the first clause is verifiably false and legitimizes all the arguments made against you throughout this topic.

The people you are talking to cannot be blamed if you do not effectively communicate; or, worse, if you back-pedal on previous statements.

whats incorrect about that statement? its NOT made by Kojima its by Silicoon Knights, and its very altered that it doesn't make sense and is very actiony.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.