Demotruk said:
Mad55 said:
Mr Khan said:
NoirSon said:
The combat sounds intriguing, although I wonder how normal attacking will work if you are surrounded by multiple enemies. Directional combat has great potential but I still can't remeber a game that pulled it off smoothly.
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Depends on if its truly real-time combat, or psuedo-real-time a la Tales (where movement and attacks seemed to move in step that gave it an air of turned-based-ness. Final Fantasies XI and XII did something similar)
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tales isnt pseudo-real time? 11 and 12 yeah
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Yeah, WoW and FFXII are, but Tales is 'actual' real time.
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I haven't played any of the others, but there was a lag on my actions in Symphonia even as the more Melee-oriented characters. Though the command input is realtime and the output is sorta realtime, it feels more stop-and-go than it should, moreso than, say, a proper Adventure or Hack n' Slash game.