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Mad55 said:
Mr Khan said:
NoirSon said:

The combat sounds intriguing, although I wonder how normal attacking will work if you are surrounded by multiple enemies. Directional combat has great potential but I still can't remeber a game that pulled it off smoothly.

Depends on if its truly real-time combat, or psuedo-real-time a la Tales (where movement and attacks seemed to move in step that gave it an air of turned-based-ness. Final Fantasies XI and XII did something similar)

tales isnt pseudo-real time? 11 and 12 yeah


Yeah, WoW and FFXII are, but Tales is 'actual' real time.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.