| NoirSon said: The combat sounds intriguing, although I wonder how normal attacking will work if you are surrounded by multiple enemies. Directional combat has great potential but I still can't remeber a game that pulled it off smoothly. |
Depends on if its truly real-time combat, or psuedo-real-time a la Tales (where movement and attacks seemed to move in step that gave it an air of turned-based-ness. Final Fantasies XI and XII did something similar)

Monster Hunter: pissing me off since 2010.







