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Carl2291 said:
jarrod said:

Erm... we're talking franchise transitions.  As in PS2 to DS versus PS2 to HD.

In Japan, BBS did almost as well as KH1 on PS2 though, which more than can be said for FFXIII (it didn't come close to any of the PS2 FFs).  The problem with PSP is outside Japan... when even Metal Gear Solid bombs on a PlayStation format, you know there's a problem.  I doubt we'll see the same issues with KH3D.

Yeah. Transitions. PS2 to PSP. It's still a handheld...

And the point still stands. You got proven wrong. Wooooo!

And as for what you just said about BBS being a Wii game. The same could be said for if it was a PS3/360 game. It's arguable that it would have sold more...

What point got proven wrong?

FFX (PS2): 7.95m -> FFXIII (360/PS3): 5.82m

DQVIII (PS2): 4.99m -> DQIX (DS): 4.91m

...tell me again, which is the better transition?  If you'd like I'll amend my statement to Nintendo handheld, since Sony seems incapable of creating a decent handheld software marketplace in any region where Monster Hunter doesn't do it for them. ;)

 

As for BBS, I said Wii because development costs would've been basically identical and SE Osaka even already has an inhouse engine up and running on the system (it's powering Mario Sports Mix).  Also, the KH audience (kids and families, Disney fans, SE fans) likely has the most overlap with the massive mainstream Wii base (70% of which also owned PS2s in America btw), I'm not really sure a HD version would even sell more to be honest.