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jarrod said:

disolitude's right, PC lead then console downports tends to work out best for all.  That's what Capcom started doing with their MT Framework games with DMC4, and they've turned out pretty damn even between consoles (DMC4, RE5, LP2, MVC3), especially compared to other JP devs.


It's not as black and white as you think.  Capcom's MT Framework is a cross compiler, from what I can gather, and the engine is  constantly optimized for 360 and PS3.  Though the side effect of it being a PC engine first gets you quick ports to PC.  Though I agree, Capcom's approach is a lot better than most developers (i.e. all developers).  It gives you great graphics accross the board with minimal efforts.