By using this site, you agree to our Privacy Policy and our Terms of Use. Close
LordTheNightKnight said:

Well as long as the yen is this way, that is an issue they can't ignore. They need a game that appeals to all regions, the way NSMB and NSMBWii did.

On that note, I can see why Other M was likely a hopeful to help sales in Japan, but I still maintain the method and execution were totally wrong.

I agree, particularly concernign Other M. Phantom Hourglass was an excellent seller in Japan, though, so it's understandable why they did Spirit Tracks the way they did (even though it ended up falling relatively flat)