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Michael-5 said:
themanwithnoname said:

The only reason I say that is because stupid stuff, like mortar shells going through roofs and torque bow rounds killing people without hitting them happens a lot. Everything else is fine.

Well I just play with people who don't miss with the torque bow. lol Only place I've seen mortars go through roofs is open roofs like in River. I've seen that torque bow glitch, If it hits something and blows up near them thats legit, if it glances them and gets stuck on an invisible shirt, thats stupid, however when I play, the later is uncommon, and sometimes a direct hit only sticks on to this invisible shirt.

Let me first admit, that I haven't played Gears 2 lately, though I put a ton of hours into Multiplayer when it first released (level 67 I think).

I would still contend that no other multiplayer experience is as visceral, or rewarding as deathmatch on Gears. 

However the inconsistency finally drove me away.  It's cool that you've never been on the recieving end of a crap connection but it happened too frequently for my sanity.  Inconsistent hit detection, inconsistent weapon power, team host advantage, lag-switching...these things ruined what would otherwise still be my favorite game.

That being said, I'm eagerly anticipating three and hoping that lots of this stuff gets fixed so I can return to Gears multiplayer.