zarx said:
still leave the question of how it is split, is it by hardware sales %? or equal and what would you need to do to get a cut.? |
I don't know, I don't have anything that qualifies as a solution in my mind at the moment. 
zarx said:
that would require some form of unified service that I imagine everyone would need to contribute to and maintain. what services do you think XBL would have that others wouldn't? Avatars? achievements? which I could see causing issues if games have to support multiple different achievement systems, all games would need to support all so that would require agreements on how many per game, how many per DLC etc etc |
I don't have a lot of knowledge on the area, but I would imagine that some sort of backbone structure to allow these things could be built.
I don't know the specifics of what should be supported how, that's a little too detailed for now. But with something like what we have now, XBL offers cross game voice chat and parties as two of its main features. I imagine this would pull in some people, and I'm sure Microsoft would expand on it if this scenario were to come true.
zarx said:
I see exclusive games being the main attraction TBH and with the increase in digital distribution and the increase in DL only games quality I see it being major. |
But there would be no reason to be exclusive to one shop for developers and publishers, and with increased focus on income from software in this scenario, even the hardware manufacturers should think twice about making their game exclusive to one shop.
| zarx said:
well you asked for thoughts and feedback so I am giving it lol. |
And I really appreciate it, I just wanted to point out that not everything is planned to the same level right now. 







