Smashchu2 said:
We both know that neither of those had a lot fo games and one suffered because of it. Nintendo understands that a successful system demand good momentum. This is why Sony is still struggeling with the PS3. This is also why Nintendo has 7 of their own games already lined up for the system. They want to start strong. This means most developers will be tied to the 3DS. This also means Wii 2 can't get enough software. Nintendo is not going to launch a Wii 2 in 2011 because it would make them too vunerable. A new Wii will come soon, but still later (2012 is the earliest). Nintendo is also not going to follow the same strategy as one of their least successful home consoles. |
GC/GBA were pretty loaded with games upfront. N64/VB less so, but those were due chiefly to market and pricing factors rather than some inability of Nintendo/others to simultaneously support two distinct platforms.
And momentum is exactly why Nintendo will launch first with Wii 2, and why it'll come just a year after 3DS. They'll want to get the industry (publishers, developers, media, retail, consumers) lined up behind them first and foremost, this is exactly what they're doing with 3DS and it's (so far) working out. The plan with 3DS was basically to consolidate their own strengths (in DS) with those of their competitor (PSP), and I think you'll see the same for Wii 2; hold on to their own mainstream/casual Wii base, and grab a good chuck of that vocal HD hardcore from PS3/360. They'll also want to continue Wii's forward momentum and seamlessly transition that to next cycle, momentum which seems to be waning already and is almost gone in Japan... the longer Nintendo waits, the more they risk industry segments moving to or staying with Sony and Microsoft, especially now that both have introduced their own motion control alternatives. They're going to try and "PS2" the competition...







