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Khuutra said:
Slimebeast said:
Khuutra said:

Oh, but there's a difference here. Your opinion is objectively wrong. Objectively, quantifiably wrong.

You continue to confuse genre tropes with game-specific features. It does not bother me that you do this, but if you present it as a statement of fact in an argument where you can be easily and repeatedly refuted, then expect me to do so.

Actually you don't know it. How can you know that Konami didn't tell this Western developer who they outsourced this project to:

"We want to be relevant for the Western market. Make us a God of War in a gothic setting only with the Castlevania name on it".

Actually, I know it for a fact. It's mentioned in the interview above.

Konami was extremely retiscent about Castlevania in this genre, and was on the edge of cancelling the project before being shown a demo. Kojima himself was involved in saving the project from oblivion.

Again: you are objectively wrong. And you don't even check to make sure!

You mean it was:

Konami: "Make us new Castlevania"

Outsource developer: "Okay, we'll make something cool"

Konami: "This won't do. We don't want hacknslash."

Outsource developer: "Yes you do. God of War is very popular."

Konami: "Oh. Let's go for it then. But change the barbarian for Kojima-san."

Outsource developer: "Ok."