Khuutra said:
1. By "energy ponds" I assume you mean "mana pools", which have been a staple in Castlevania for over a decade. Longer if you include the ruby system as mana (which it is), in which case it's been around for over TWENTY YEARS. Dismissed. 2. You have no basis on which to claim the whip was taken from Kratos, especially as almost every Castlevania game (including the 3D ones) use it as the primary weapon. Dismissed. 3. All combat takes place on level ground in Castlevania, even if that ground is tiered. Dismissed. 4. That's existed for decades before God of War came around. Dismissed. 5. Shenmue long before Indigo Prophecy, actually. It's a genre trope, not something applicable solely to God of War. Dismissed. 6. Again: play some Castlevania. Dismissed. 7. Castlevania has had puzzle elements for a long time. Dismissed. 8. Castlevania has static cameras and has had them since the series began, including its transition into 3D. Controllable cameras have never been useful. Dismissed. Again: you are confusing genre tropes with ripping off God of War. Your hypothesis, presented as fact, is baseless. You thinking it does not lend it legitimacy, and your insistence in spite of it being demonstrably false actually detracts from the idea. You do not have a foot to stand on in this argument. |
You are entitled to your opinion.
The same thing would happen if I did a similar list to show how Uncharted ripped off Tomb Raider/Gears or how Medal of Honor 2010 ripped off Modern Warfare. The defenders of those games would just claim that those features signify the genre.







