By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Jordahn said:
Metallicube said:

If sales doesn't show quality in games, then what does? I challenge anyone to answer this. Every time I ask this, nobody answers, and it makes me sad :(

Is it reviews? All reviews are different, and just representative of one person's opinion.

Is it fun factor? This is relative, as some people find games a blast while others find the same game boring.

Is it graphics? LOL


The real issue here is what kind of games you want and like to play, and how much are you willing to pay for those games relative to the market.  If you have to follow something just because its popular, you're either sheep, insecure, or just plain misinformed.  Do you judge games by what's popular, or do you judge games by what you want and like?  What if you come across a game that you throughly enjoyed and would recommend to a friend to only find that sales of that game were dismal?  Or what if you tried a game that just reached the #1 spot only to fine you enjoyed a game you played just a couple of weeks ago that never made it to the top 5?  Are you going to change your opinion just because it didn't accomplish "as high sales" as anothet title?  is that how you base your enjoyment?

Who said I follow what's popular? Many of my favorite games recieved piss poor sales.

But that is not the point I'm trying to make. We obviously all have different views on what quality is. I'm certainly not saying you or I should like a game that is popular. I'm simply saying the only way to truly measure quality from a UNIVERSAL standpoint (if there is any) is to see how many people buy a game, because it shows that the particular game is pleasing the most people.

For my mind, there is no other unbiased, universal way to judge quality, and nobody has given me an alternative answer that holds up.