Viper1 said:
The only people concerned are those who are not familiar enough with how to properly read specs and extract the context from them. RAM: Zune HD has to also run the Windows CE 6.0 Operating System in the background. Just like how PC's require far more RAM than a console for the same game, the OS eats up a huge amount of system RAM (plus other utilities runningin the background). A console or portable console only deals with the application it is running and that's the game itself. Windows CE 6.0 looks to eat up almost half of that 128 MB's. Gamebube has 43 MB's, Wii has 88 MB's....64 MB's should be plenty for a portable. Video RAM: That could work like embedded DRAM for all we know which would be a huge amount. X360 has just 10 MB of eDRAM. There is also the fact that that the games are on cart format meanign texture and data swapping is incredibly faster than optical based systems reducing the need to hold so much game data and textures in RAM. Data could be streamed easily. And the code to put it all in 3D is very small. It's like height map values. 3D game code may be no more than a single MB for the entire game. CPU: Don't put much stock in the speeds. Especially considering there are 2 CPU's. That can do many things that a single CPU at twice the clock rate still cannot do. For example, a system may request data to execute but may be waiting on previous queued data to finish processing or it may be very process intensive...even with the high clock rate. The second CPU can run those processor intensive operations freeing up the first processor thus allowing far more work to be done than would a single CPU at higher speeds. You could even dedicate one whole CPU to just A.I. or physics. That would make the single high speed processor look slow. |
I agree...
Zune and Ipod touch need more ram as they have more options for users. You can choose many things (internet, apps, music, movies) and it all needs to be quick. I'm not saying the specs are bad, but that they arent bleeding edge at all. The "should be enough" isn't what I want to hear for a new 3D capable handheld :)
I am also slightly dissapointed from the homebrew/emulation side. There are a few handhelds with similar (GP2X) and better performance (Pandora) already on the market. I doubt this thing will get a working PS2/dreamcas level emulator with these specs... I guess PSP2 may be better for that stuff.







