| Resident_Hazard said:
And what I asked for was something simple: Give me another valid reason why Metroid Prime 3 was suddenly extremely easy (difficulty-wise) compared to the prior titles. You'd think a counter theory to mine wouldn't have been hard to manufacter if you had one. And if you did have one, why not actually just state it? I simply asked you to contribute and to offer a counter theory. To have a conversation and to pay attention. Instead, you responded yet again with little more than hollow personal attacks, in essence, you flamed. Might as well move on from this since you haven't bothered to offer up anything other than petty arguing for the sake of petty arguing. |
That is neither what "flaming" nor "personal attacks" means.
You are under the impression that an alternative hypothesis (it would not be a theory any more than your hypothesis is; to reiterate, you have a hypothesis, not a theory) would be necessary to disprove yours. It's not. Your hypothesis has already been undermined and shown as groundless. Any alternative hypotheses would only come as a result of being pedantic. I am not going to be pedantic. I'm going to quote the developer.
http://wii.ign.com/articles/708/708948p2.html
The relevant line, with emphasis by me:
|
IGN: How do you think the game length and difficulty will compare to Prime 2 or 1? Kensuke Tanabe: It may be easier than Prime 2 because now we can control the game more intuitively. Also, we are thinking to make the game more up-tempo or faster-paced than Prime 2. |
You will take note that he does not describe it as easier than the first Prime, and any difference in difficulty between Echoes and Corruption is primarily attributed to the new controls. No indication of Nintendo involvement; it comes down to better controls = easier to play effectively.
Metroid Prime 3 was not objectively easier than the first two games, particularly in the context of the Metroid Prime Trilogy, and any perceived difference came from a combination of experience with the formula in the Cube games and the introduction of far superior controls. Echoes was less well-balanced than Corruption, but with the same controls it's sitll the easier game; enemies in Corruption take more damage, deal more damage, move more quickly and erratically, and have more complicated attack patterns. Substandard boss design for one or two bosses does not equate to Echoes being significantly harder than Corruption.
The argument you present comes down to "you are just flaming me, stop it, why are you such a stereotypical Nintendo fan". That is neither engaging nor itneresting.
Your hypothesis is groundless.







