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wfz said:

Thanks for elaborating Khuutra, I understand what you meant. I suppose I played all the Metroid games a little differently, I never really scrutinized and formulated what Samus' personality was like, so it felt perfectly fine in this game for me. In previous games, my understanding was that we were being presented her outer shell, what she shows "common" people on a daily basis. People who aren't close to her. But when you get inside her head, and see her around those who she is close with, she becomes a different person, more emotional and complex and not the stoic "I'm perfectly fine and I kick ass" girl that she gives off with her shell.

I think the reason I see it this way is because I completely see how humans do that on a daily basis. You can pass by someone and see them as very different than you would if you became their friend or saw how they were around their spouse or parents.

I understand you don't like how she was portrayed, because it was radically different from what you're used to. But can you at least agree with me that people present themselves differently depending on who they're with, and they may come across as a hardcore badass with no issues, while to their family they are completely different? Like the popular kids at school, etc.

How I see it is, we've only seen Samus' shell in the way she presents herself to others, but when around close friends and family figures, she is a completely different person. I know I am! So it made total sense to me. Now, the hardcore facts of her childhood I'm unfamiliar with, so I didn't find a problem with Adam bein a father figure. Since you know more about the story, you'll see things differently than I do of course. I'm just giving you my perspective.

I agree with you that some things, while apparent in our normal world, would be wrong to include if they go against her core character. But I don't think we've seen her core character much at all in metroid games. From my perspective, again, we've only seen her shell. Maybe it's all just a matter of my perspective being different from yours. What you saw from her in the Prime games, you took as her deeper inside self, and I only took it as seeing her shell. Am I hitting it anywhere near the mark here?

You say you're disappointed with the change in the story of the game, from haunted house to "inside samus' emotional life." I completely understand that. There's not much really to talk about there, it boils down to personal preference. I love old Metroid, and I loved this game, but I can definitely see why some people wouldn't.

It's not even about what constitutes her core character, really, but about what mode of characterization is appropriate for the kind of story that Metroid is supposed to be. You did touch on that in yoru last paragraph, so there's not much to argue about.

It's not intrinsically bad for one game to break the mold (the fact that I find the script atrocious is another matter altogether). It's fine for the mode of a story to change, but some would pretend that people should not be bothered by this incongruity.