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Icyedge said:
wfz said:
Cheebee said:
wfz said:
Hynad said:
Cheebee said:
wfz said:
Kynes said:

What I don't get is why people want it to be perfectly 1:1 accurate. Does we play videogames to be as bad in them than in real life? When I play a tennis game, I want to be as good as Rafa Nadal or Roger Federer, I don't want to be as bad as I'm in real life. Being 1:1 isn't fun, because then 95% of the players here won't win a single point against a virtual Tsonga, or a virtual Nalbandian.

 

This is why I think 1:1 is a fallacy, and we want to be helped when we play games, because real life is much harder than videogames, and most of the time being real isn't as funny as winning.

This is true whether people want to admit it or not. There are some simple, mundane exercises you can do in 1-to-1 and have fun, but when things get more complicated, you're limiting yourself to your real physical abilities. Have fun playing God of War and Tiger Woods golf.

Quoted for truth.

Some people here obviously never heard of the Difficulty Setting concept.  ¬_¬


We were talking strictly about 1-to-1 use of motion controller. As far as I remember, there is no "easy 1-to-1" and "hard 1-to-1." That is a ridiculous idea. =P 1-to-1 is just that... 1-to-1.

 

God I hate typing that (1-to-1) out constantly. We need to find an easier way to say it. like 121. >.>

Lol, I was going to say exactly the same thing, you beat me to it! 1:1 Is 1:1, easy or hard 1:1 is just silly. XD If it's made easier, then it's not 1:1.

And bytheway, there's the easy way to type it, 1:1.


*face palm* Thank you.


Difficulty setting like assist in Move table tennis. The paddle will go in front of the ball by itself, like W.S.R.. If you prefer total 1:1, then you also have that option. The difficulty setting remove total 1:1 in favor of a limited 1:1. Thats what he meant guys.

I hadn't thought of that before, it makes sense. Thanks for clearing that up. Table Tennis sounds like a wonderfully fun game to play with 1:1 for those who don't own a table themselves. I think that's perfect for the Move.

 

However, I don't see 1:1 as the end-all be-all that everyone's saying it is. Almost every game I love playing cannot be done properly with 1:1, because it's impossible to humanly do what happens in the games, like God of War! Like I said, it's great for games that only require mundane movements, but anything more and you run into a problem. That's where "general slashing" or, if you prefer, buttons, would be the only option I can think of. Unless they make controls where you just use your brain to "think" it! That would be weird. ^_^